
Reference: The Book of Scientology
Games Processing
Please see the original section at the link above.
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Summary
Hubbard says, “A game consists of freedoms, barriers, and purposes… [It is] any state of beingness wherein exist awareness, problems, havingness and freedom (separateness) each in some degree.” In scientific terms, when a system is disturbed, there is activity to bring it back into equilibrium. So, a game may be seen as a system with a number of variables interacting with each other to reach the state of equilibrium.
Hubbard says, “The goal of Scientology is the rehabilitation of the game.” A person is prevented by his fixations to participate in the game of life. His fixations makes him think that he knows what is necessary.
Hubbard says, “Auditing is that process of bringing a balance between freedom and barriers.” Auditing is supposed to make a person aware of his fixations, that are cutting across his freedom of choice.
Hubbard says, “Auditing is a game of exteriorization versus havingness.” Exteriorization is the release from fixation on the body; whereas, havingness of bodies is the feeling of oneness with bodies. According to Hubbard, the remedying of havingness of bodies “will clear away universes in which a person is stuck.”
Hubbard says, “The preclear is usually close to a no-game condition.” No-game condition is “have for self and can’t have for others.” Auditing handles this condition by helping the person reach an equilibrium between freedoms and barriers.
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Comments
The condition of equilibrium is stated as ONENESS in Buddhism, where oneness is defined as the state of continuity, consistency and harmony. Oneness acts as the constraint that harnesses the arbitrariness of freedom.
However, this condition of oneness was rejected by Hubbard in Scientology because he could not tolerate the idea of self dissolving into oneness as in Buddhism. Hubbard’s fixation on self limited the effectiveness of auditing. Hubbard tried to establish an ideal condition with the concept of HAVINGNESS through games.
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